The global M-Commerce Market in 2019 was approximately USD 472 billion. The market is expected to grow at a CAGR of 34.9% and is anticipated to reach around USD 3,901 billion by 2026.
Mobile commerce, more popularly known as m-commerce is a subset of e-commerce. It refers to the completion of commercial transactions online with the help of handheld devices like a mobile or tablet. The term mobile commerce was incepted in 1997 at the global mobile commerce forum and the exact wording while defining mobile commerce was “the delivery of electronic commerce capabilities directly into the consumer’s hand, anywhere, via wireless technology.
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The m-commerce market is segmented based on payment modes, user type, and transactions. Based on payment modes, the market classified into premium SMS, wireless application protocol (WAP), near field communication (NFC), and direct carrier billing. Based on the user type, the market classified into feature phone users and smart device users. Based on transactions, the market classified into M retailing, M booking, M billing, and others.
The m-commerce market research report delivers an acute valuation and taxonomy of the m-commerce industry by practically splitting the market on the basis of different types, applications, industry verticals, and regions. Through the analysis of the historical and projected trends, all the segments and sub-segments were evaluated through the bottom-up approach, and different market sizes have been projected for FY 2020 to FY 2026.
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Top Market Players
Some of the leading and top companies in the M Commerce market are 3D Systems Corporation, Ericsson, Gemalto, Google, IBM, MasterCard, Mopay, Oxygen8, PayPal, SAP, and Visa among various others.